Simpsons Hit And Run No Music Fix

The Simpsons: Hit & Run
Developers
Publishers
North America
Engines
Release dates
WindowsNovember 13, 2003
  • 2Essential improvements
    • 2.1Lucas' Simpsons Hit & Run Mod Launcher
  • 3Game data
  • 4Video settings
  • 6Audio settings
  • 7Network
  • 8Issues fixed
  • 9Other information

No music in simpsons hit and run If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. Simpsons Hit & Run - Level one Add-On Map beta 1. Descargar Compartir. Some polygons only can be seen in one side (too lazy to fix this, atm). The Simpsons: Hit & Run Music/Cutscenes not working on Hit and Run? Posted in Support. Subscribe to this topic Unsubscribe from this topic. UmToOm How do i get the music and or cutscenes to play on Simpsons Hit and Run. I'm using Lucas Mod Launcher for the resolution fixes. But how do i deal with this sound issue?

The Simpsons
The Simpsons: Bart vs. the Space Mutants1991
The Simpsons1991
The Simpsons: Bart's House of Weirdness1992
Krusty's Fun House1992
The Simpsons: Cartoon Studio1996
The Simpsons: Virtual Springfield1997
The Simpsons: Hit & Run2003

Key points

It is recommended to use Lucas' Simpsons Hit & Run Mod Launcher to play the game on modern systems.
Game lacks an FPS limiter and cause physics and enemy AI problems at frame rates higher and lower than 60 FPS.Use Lucas' Simpsons Hit & Run Mod Launcher to fix.

Availability[edit]

SourceDRMNotesKeysOS
Retail SecuROM 4 DRM.
This game is not available digitally.

Essential improvements[edit]

Fixture

Lucas' Simpsons Hit & Run Mod Launcher[edit]

Adds compatibility fixes for modern systems and additional customization options.

Skip mod launcher window[edit]

Launch the game directly[1]
  1. Open Lucas Simpsons Hit & Run Mod Launcher.exe shortcut properties.
  2. Add -launch as a command line argument.

Skip intro videos[edit]

No Introduction Movies Mod[citation needed]
  1. Use Lucas' Simpsons Hit & Run Mod Launcher.
  2. Enable No Introduction Movies.

Game data[edit]

Configuration file(s) location[edit]

SystemLocation
Windows <path-to-game>simpsons.ini[Note 1]

Save game data location[edit]

SystemLocation
Windows <path-to-game>Save*[Note 1]

Video settings[edit]

Display settings.
Graphics featureStateWSGFNotes
Widescreen resolution See Widescreen resolution.
Multi-monitor See Widescreen resolution.
Ultra-widescreen See Widescreen resolution.
4K Ultra HD See Widescreen resolution.
Field of view (FOV)See Field of view (FOV).
WindowedSee Windowed.
Borderless fullscreen windowedSee Borderless fullscreen windowed.
Anisotropic filtering (AF)Force via graphics card control panel.
Anti-aliasing (AA)Force via graphics card control panel.
Vertical sync (Vsync)Force via graphics card control panel.
60 FPS and 120+ FPSNo frame rate cap. See Frame rate (FPS).

Widescreen resolution[edit]

The game supports six hardcoded resolutions out of the box. Lucas' Simpsons Hit & Run Mod Launcher extends this support to any resolution reported by your graphics card or manually specified in the game's configuration file.
By default, the game's FOV will be adjusted in relation to your selected aspect ratio.
Aspect Ratio Mod[citation needed]
  1. Use Lucas' Simpsons Hit & Run Mod Launcher.
  2. Enable Aspect Ratio Support.

Field of view (FOV)[edit]

FOV Mod[2]
  1. Use Lucas' Simpsons Hit & Run Mod Launcher.
  2. Enable Aspect Ratio Support and select it.
  3. Click Mod Settings and change the FOV value.

Windowed[edit]

Resizable Window Mod[citation needed]
  1. Use Lucas' Simpsons Hit & Run Mod Launcher.
  2. Enable Resizable Window to make the window resizable and maximizable.

Borderless fullscreen windowed[edit]

Borderless Mod[citation needed]
  1. Use Lucas' Simpsons Hit & Run Mod Launcher.
  2. Enable Windowed and Borderless.

Frame rate (FPS)[edit]

The game was designed to run at 60 FPS[citation needed] and has problems of varying severity at framerates higher or lower than 60. Below 60 the player may clip into cars, which can pose an issue in many destruction missions.
Above 60 FPS both player car physics are negatively effected, causing cars to fly off edges at uncontrollable speeds and the player character being able to jump higher than originally intended. In some cases at excessively high frame rates, the game can blue screen playing loud static sounds.
Frame Limiter Mod[citation needed]
  1. Use Lucas' Simpsons Hit & Run Mod Launcher.
  2. Enable Frame Limiter and select it.
  3. Click Mod Settings and change settings if needed.

Notes

Frame Limiter is set to 60 FPS by default.
The frame limiter does not fully cap the game to your selected FPS and will likely be running at a slightly higher FPS than specified in the ini.
Capping the frame rate on loading screens will negatively affect load times.

Input settings[edit]

Keyboard and mouse, touchStateNotes
RemappingTutorials will always refer to the default controls.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimisedMouse pointer doesn't disappear upon touch.
Controller
Controller supportFull DirectInput support.
Full controller support
Controller remappingNo way to rebind pausing to a controller (use Lucas' Simpsons Hit & Run Mod Launcher).
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllersUse Lucas' Simpsons Hit & Run Mod Launcher.
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedbackUse Lucas' Simpsons Hit & Run Mod Launcher for XInput controllers.
Simultaneous controller+KB/M
  • Character controls. Rainmeter osx.

  • Vehicle controls.

  • Other control settings.

Audio settings[edit]

Volume settings do not affect introduction movies. The 'Voice' setting also affects level-end cutscenes.
Sound settings.
Audio featureStateNotes
Separate volume controlsMusic, Effects, Vehicles and Voice are supported.
Surround soundUp to 7.0 output. Requires DirectSound3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX supportEAX 2.0. [3]

Localizations

Network[edit]

Multiplayer types

TypeNativeNotes
Local playVersus
LAN play
Online play

Simpsons Hit And Run Game

Issues fixed[edit]

Refuses to load past initial copyright screen[edit]

Mod Launcher[citation needed]

Use Lucas' Simpsons Hit & Run Mod Launcher.

Notes Os el capitan download dmg.

This fixes a bug in the game that causes it to take a long time to load files on Windows Vista and later.
Set compatibility mode[citation needed]
  1. Open game compatibility properties.
  2. Tick Run this program in compatibility mode for:
  3. Select Windows 98/ME
    1. Windows XP
      1. Also tick Disable Visual Themes, Disable Display Scaling on High DPI Settings and Disable Desktop Composition.
    2. Windows Vista/7
      1. Also tick Disable Visual Themes and Disable Desktop Composition.
    3. Windows 8/8.1/10
      1. Also tick Override High DPI Scaling Behavior, performed by Application.

Other information[edit]

API[edit]

System requirements[edit]

Windows
MinimumRecommended
Operating system (OS)98ME, 2000, XP
Processor (CPU)Intel Pentium III 700 MHz Intel Pentium III 1 GHz
System memory (RAM)192 MB256 MB
Hard disk drive (HDD)1.5 GB1.9 GB
Video card (GPU) 32 MB of VRAM 64 MB of VRAM

Notes

  1. 1.01.1When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%VirtualStore on Windows Vista and later (more details).

References

  1. [Mod Launcher] Shortcut Command to launch SH&R directly skipping the launcher UI - Topic - Donut Team
  2. Lucas' Simpsons Hit & Run Mod Launcher 1.16.3 is now available - Topic - Donut Team
  3. quagmiretoilet
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The Simpsons Hit & Run

Developer(s)Radical Entertainment
Publisher(s)Vivendi Games
SeriesThe Simpsons
Platform(s)GameCube
Release date(s)NA September 16, 2003
EU October 31, 2003
Genre(s)Action-adventure, Racing
Mode(s)Single-player, Multiplayer (4)
Input methodsGameCube Controller
Compatibility4
Playable
GameIDsGHQP7D, GHQE7D
See also..

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Explore Springfield as your favorite Simpsons characters in The Simpsons Hit & Run as you unravel the plot that threatens the town's very existence. Play as Homer, Bart, Marge, Lisa, and Apu in over 56 driving and on-foot missions in seven challenging levels. Drive in 40 of Springfield's finest vehicles including Mr. Plow and the Canyonero. Unlock the multiplayer mode to play against three other players. The world of the Simpsons has many gags and surprises in store for you.

  • 1Problems
  • 2Enhancements
    • 2.116:9 Aspect Ratio Fix

Problems

Crash

Bluestacks emulator iphone. Upon talking to Grandpa to start mission five on level four the game briefly hangs and then immediately crashes with the error: IntCPU: Unknown Instruction 01000000 at PC = 000000088 last_PC = 812fffc8 LR = 802e8994

Enhancements

16:9 Aspect Ratio Fix

NA

EU

60Hz PAL

In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with The Simpsons Hit & Run since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-13219(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Simpsons Hit And Run Pc No Music Fix

Testing

Simpsons Hit And Run Steam

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
Unknown RevisionMac OS X 10.7.2Intel Core i5-2500K @ 2.3GHzATI Radeon HD 3000Hangs for 10 secs on boot screen then plays perfectly with no issues, avg frame rate 60FPS189.181.189.99
3.0-177Windows 7Intel Core i5-2500K @ 3.3GHzNVIDIA GeForce 8800 GT60FPS. Prior versions get stuck at the loading screen.92.195.105.141
3.5-367Windows 7Intel Core i5-3350p @ 3.1GHzNVIDIA GeForce GTX 650 TiHangs at title screen for several minutes. Load screens tend to lag a lot. Gameplay seems to randomly jump from a smooth 60FPS to a jittery 20 or below - On screen objects have little to no bearing on speed
4.0.1Windows 7Intel Core i5-3570K @ 4.4GHzNVIDIA GeForce GTX 460Game is playable but slow at times. MMU and Speed Up Disc Transfer Rate must be on to fix boot issues and really slow loading times. Idle skipping is serious recommended when playing this game. Graphics work fine under OpenGL with 4X SSAA and 16X AF. Scaled EFB Copy doesn't make a difference.Kilobytez95
4.0-5099Windows 8.1Intel Pentium G3258 @ 4.5GHzAMD Radeon R9 270XSolid 60FPS except for the occasional extreme slowdown for about 1 second while a new area loads. Loading screens and the intermittent in-game loading really mess with the audio, but it's not by any means unplayable.
5.0-rc-0Windows 8.1Intel Core i5-4690k @ 3.5GHzNVIDIA GeForce GTX 980 TiPerfect 60 FPS, no graphical glitches. Actual build 5.0-rc-5. No load screen issues or any of the problems seen above.FlashMarsh
5.0Windows 10Intel Core i7-2600 @ 3.5GHzNVIDIA GeForce GTX 96060FPS, 3xIR, 16xAF, 8xMSAA, No Glitches. Also no loading problems in game. Memory Card in slot B had to be set to NONE otherwise game sat forever at checking memory card screenNikeymikey
5.0-1569Windows 10Intel Core i7-6700k @ 4.4GHzNVIDIA GeForce GTX 10801440p with 4x Internal Resolution, 8x MSAA, 16x AF and the aspect ratio fix Gecko code. Hangs at boot screen for 30 seconds. Doesn't drop below 60 FPS using OpenGL during gameplay.Shmilly
5.0-3489Windows 8.1Intel Core i5 6400 @ 2.7GHzAMD Radeon RX 480Hangs for a few seconds at start, cutscenes and loading screen stutter. Used Vulkan / OpenGL (started with Vulkan, finished with OpenGL). Game runs fine, completed at 4x Resolution, 16x Anisotropic Filtering, no AA, FXAA post processing.Raven Kujikawa

Simpsons Hit And Run Rom

Gameplay Videos

Simpsons Hit And Run Digital

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