Max Payne 3 Bald

Max Payne 3 is a third-person shooter video game developed by Rockstar Studios and published by Rockstar Games.It was released on May 15, 2012 for the PlayStation 3 and Xbox 360; a Microsoft Windows port was released on May 29, 2012, followed by an OS X port on June 20, 2013. Max when he desided to go sober and shaved his head I honestly dont know why he did that and its probably going to be the last Max Payne skin. Hope ya'll like it Download skin now! The Minecraft Skin, Max Payne 3 (bald Max), was posted by DaApexPredator.

Max, you're being made by a different development team!
Max payne 3 bald eagle
And now for something completely different. On account of my latest guest review of Max Payne, I was reminded that the upcoming sequel and third game of the franchise is about to be released in may. Considering this is one of my favorite game series and that Remedy, the developer of the game sold the franchise rights to Rockstar, who are now in charge of game development, I'll post a list on what I think the game seems to be doing right and what it's doing wrong. I'll keep it short and simple.

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The Good:
The bald, fat looks seems to be a disguise on Max's part. Aside from that, Max Payne actually looks like Max Payne now, obviously more beaten up and old.
James McCaffrey is back.
Jumping Timeline.
No regeneration bullshit, keeping the painkillers health system.
Rockstar Euphoria engine.
James McCaffrey is back.
Crucial events trigger Bullet Time, keeping up with the cinematic tone of the franchise.
James McCaffrey is back.
Mention and glorification of Noir, meaning that we'll at least get some elements of it.
Melee seems to be inserted in a way that it doesn't stop the run-and-gun combat dead like in previous iterations.
The Bad:
No real involvement from the game's previous writer, Sam Lake .
Max Payne 3 Bald
The writing is very much Rockstar flare, which is much more simple and lowbrow than the previous game's writing, which directly affects the way Max thinks or behaves, spurning some real out of character developments.
Limited weapon system, can only carry a limited number of weapons at any given time.
Fat Bald Max is still a factor, going to be his appearance in the farthest point of the narrative
James McCaffrey is now the model for Payne, changing him for a third fucking time when the actor of the second game was perfect already.
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Implementing a cover system when the core gameplay is run-and-gun.
Bad

Max Payne Movie

No graphic novels.
Brazil will still be the center place of the game and we'll still be shooting poorly dressed thugs in dirty favelas, which is a complete 180ยบ from the game's setting.